Merry christmas and other festive moments!
Enjoy a robo santa and baby jesus redux!
Sunday, 26 December 2010
Monday, 13 December 2010
Monday, 6 December 2010
Aside from working a few hours in the morning for this personal comic, I've also been keeping busy by doing some freelance concept artwork for the excellent game company Tiny Mantis, as well as working a few days a week at the also excellent comic bookstore Forbidden Planet.
The interesting thing about retail is that it's a job that most people do not seek out as their primary occupation. What this means is that almost everyone who works a job at retail also has something else going on in their lives.
Because of this it's almost impossible to know what kind of lives the people working with you live outside of the store situation, and equally frustrating is that there's usually very little time during work to find out.
So it's been a (slow) pleasure to get to know those people better and find out a bit more about what they do in their own time, as opposed to the time during which they collect a paycheck.
Surprisingly, it turns out that most of the people that work at Forbidden Planet are artists of one kind or another(!)
This is awesome because during the last few months I've gotten to know more new talented artists through the ACA and forbidden planet than I did during the year and a half following graduation, and it only dawned on me recently how much that effects the way you approach the creation of your own work, and with how much energy.
Annd, page 4.
The interesting thing about retail is that it's a job that most people do not seek out as their primary occupation. What this means is that almost everyone who works a job at retail also has something else going on in their lives.
Because of this it's almost impossible to know what kind of lives the people working with you live outside of the store situation, and equally frustrating is that there's usually very little time during work to find out.
So it's been a (slow) pleasure to get to know those people better and find out a bit more about what they do in their own time, as opposed to the time during which they collect a paycheck.
Surprisingly, it turns out that most of the people that work at Forbidden Planet are artists of one kind or another(!)
This is awesome because during the last few months I've gotten to know more new talented artists through the ACA and forbidden planet than I did during the year and a half following graduation, and it only dawned on me recently how much that effects the way you approach the creation of your own work, and with how much energy.
Annd, page 4.
Friday, 3 December 2010
So! The fourth page is coming along nicely, but this has been a busy busy week (as it always is, for everyone, everywhere), so as to give you something to look at, and salivate over, here's a piece of fanart for the awesome Paul Pope!
For those of you who have no clue why I'd do this, other than the chance to bust out some artwork that takes an excellent design and saves me the trouble of too much thinking, it's because for three weeks I was down in Florida studying with Paul Pope and his ninja team of fellow artists.
This is completely the reason I'm doing a comic right now, because I sure wasn't nearly as motivated before I went down there.
So yeah! Paul is awesome, the Masked Karimbah (the character below) is awesome, and if you don't know his work already (shame on you) you should check out his site, as linked above!
For those of you who have no clue why I'd do this, other than the chance to bust out some artwork that takes an excellent design and saves me the trouble of too much thinking, it's because for three weeks I was down in Florida studying with Paul Pope and his ninja team of fellow artists.
This is completely the reason I'm doing a comic right now, because I sure wasn't nearly as motivated before I went down there.
So yeah! Paul is awesome, the Masked Karimbah (the character below) is awesome, and if you don't know his work already (shame on you) you should check out his site, as linked above!
Sunday, 28 November 2010
Bah, image upload services resize and downgrade images too much.
I need all my glorious pixels at perfect crisp quality! Why can't they understand that need??
...Anyways, page 3!
The handwritten text is a bit of a test, but I'll see how it goes. Ironically, seeing how this comic is about robots, computer fonts just feel too cold to me.
Also! I feel like I might have found a process that works for me through each step of making this comic. It involves alot of back and forth between analog and digital, but the key part is that it's enjoyable at each step, which I really can't stress the importance of enough.
I need all my glorious pixels at perfect crisp quality! Why can't they understand that need??
...Anyways, page 3!
The handwritten text is a bit of a test, but I'll see how it goes. Ironically, seeing how this comic is about robots, computer fonts just feel too cold to me.
Also! I feel like I might have found a process that works for me through each step of making this comic. It involves alot of back and forth between analog and digital, but the key part is that it's enjoyable at each step, which I really can't stress the importance of enough.
Saturday, 20 November 2010
Okay, page 2!
And if you're already getting bored of landscapes by page 2, I promise page 3 will have lots of bustling robots.
Also, I feel terrible about not contributing to the awesome website fanartfriday.tumblr.com/ this week, but it's a collaboration project by various folk that I got to know at the ACA, and who every friday will put up a new piece of fanart dedicated to their artist(s) of choice.
Bookmark it! These artists are fantastic, and the artists that they honor are equally as fantastic.
And if you're already getting bored of landscapes by page 2, I promise page 3 will have lots of bustling robots.
Also, I feel terrible about not contributing to the awesome website fanartfriday.tumblr.com/ this week, but it's a collaboration project by various folk that I got to know at the ACA, and who every friday will put up a new piece of fanart dedicated to their artist(s) of choice.
Bookmark it! These artists are fantastic, and the artists that they honor are equally as fantastic.
Friday, 19 November 2010
Monday, 8 November 2010
Well Florida was too amazing to be able to summarize easily, but in short, I now feel amazingly motivated through meeting and working with so many talented and wonderful people.
And so! Page one of the new (old) comic that I'll (hopefully ) be posting here each week.
Like with any drawing I'm making at this point, these pages are much more about the process than the final piece. Still, I hope it holds together, and I hope the first ten pages make people want to read more.
(and also in this post, a doodle page of girls and a robot)
And so! Page one of the new (old) comic that I'll (hopefully ) be posting here each week.
Like with any drawing I'm making at this point, these pages are much more about the process than the final piece. Still, I hope it holds together, and I hope the first ten pages make people want to read more.
(and also in this post, a doodle page of girls and a robot)
Saturday, 9 October 2010
Monday, 4 October 2010
Friday, 17 September 2010
Sunday, 5 September 2010
Monday, 30 August 2010
Monday, 26 July 2010
Monday, 28 June 2010
Wednesday, 23 June 2010
Monday, 7 June 2010
Wednesday, 2 June 2010
Sunday, 16 May 2010
Thursday, 13 May 2010
Thursday, 6 May 2010
Hey! It's finally out!
The game I've worked on for months is in the itunes store!
(To be fair I only did the artwork. The programming, writing, voice acting, music and animations were done by others.)
Itunes link =
http://itunes.apple.com/us/app/propaganda-lander/id369236049?mt=8
Fuzzy screenshots!
Yeaaaah
The game I've worked on for months is in the itunes store!
(To be fair I only did the artwork. The programming, writing, voice acting, music and animations were done by others.)
Itunes link =
http://itunes.apple.com/us/app/propaganda-lander/id369236049?mt=8
Fuzzy screenshots!
Yeaaaah
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